About code conjured, technologies discovered, games designed and brick walls hit.
2013-02-21
David Wyand's new cookbook on Torque 3D
Recently I had the privilege to work alongside Logan Foster and Chip Lambert (among others) as a technical reviewer for David Wyand's new Torque 3D Game Development Cookbook (Amazon link, Packt link). I have all versions of the book - draft, ebook and printed - and I'm very happy about how it turned out in the end. Packt Publishing asked me to do a short, public review as well - I hope this helps Torque 3D developers decide on whether this is the right book for them. (Hint: It is.)
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